Okay, so, I’ve been messing around with the new 1.15 update on the factory sim, specifically the chemical part. Let me tell you, it’s been a wild ride. This is my third attempt, and let’s just get into it.
Starting Fresh, Again
First thing’s first, I scrapped everything from my previous attempts. Clean slate, you know? It felt good to just demolish all those wrongly placed pipes and tanks. I spent a good chunk of time just clearing out the area, making sure I had a nice, open space to work with. Then I started to plan. I grabbed a piece of paper and a pen, like it is a real stuff, and sketched out a rough layout of where I wanted everything to go.
Laying the Groundwork
With my blueprint in hand, I started placing down the basic stuff. I laid out the foundation for the chemical reactors, making sure they were properly spaced out. This time, I made sure to double-check the spacing for the pipes. Last time, that was a total mess. I also started placing some of the initial storage tanks for the basic ingredients. I was careful to think about the flow. You want the raw materials to come in smoothly, get processed, and then the finished product needs to go somewhere, right?
Piping Nightmare, But Better This Time
Pipes. Oh, the pipes. Last time, they were the bane of my existence. This time, I took it slow. I connected the reactors to the storage tanks, making sure each input and output was correctly aligned. I made a mistake last time, crossing some lines I shouldn’t have. I used different pipe colors this time to make it easier to track what’s going where. That helped a ton.
Powering Up
Once I had the basic layout and piping done, I moved on to power. I hooked up the generators to the power grid, making sure everything was connected properly. No power, no production. Simple as that. It felt good to see those reactors hum to life when I flipped the switch.
Initial Testing and Tweaks
With everything powered up, I started a small test run. I just dumped a bit of the raw materials into the input tanks and watched what happened. There were a couple of hiccups. A pipe wasn’t connected right here, a reactor wasn’t getting enough power there. You know, the usual stuff. But I fixed them, one by one, until things started running smoothly.
Scaling Up
After a few successful test runs, I decided to ramp things up. I added more storage tanks, more reactors, and more pipes. I made a few adjustments to the layout to accommodate the increased production. I wanted to avoid bottlenecks, so I made sure everything was properly balanced. There was some adjustment of the machines, but it was great.
Finally, Production!
Finally, after hours of work, I had a fully functional chemical production line. It wasn’t perfect, but it was working. And it was working well! Seeing those finished products coming out of the final tanks was a great feeling. I had finally conquered the chemical part of the 1.15 update!
Lessons Learned
- Planning is key. Seriously, sketch it out first.
- Pipes are tricky. Take your time and color-code them.
- Power is everything. Make sure everything is connected properly.
- Test, test, test. Start small and work your way up.
- Don’t be afraid to start over. Sometimes a clean slate is the best way to go.
So yeah, that’s my journey through the chemical part of the new update. It was tough, but totally worth it. I hope this helps some of you out there who are struggling with it. Happy building!