Okay, let’s get into it. So, I’ve been grinding away at Clash of Clans lately, trying to get my Town Hall 11 game on point, and boy, has it been a journey. I’ve messed around with a bunch of different attack strategies, and I wanna share what’s been working for me – and what hasn’t.
Zap Dragons
First up, let’s talk about Zap Dragons. This one’s pretty straightforward but super effective. I started by brewing up 8 Dragons and 8 Balloons. For spells, I went with 5 Lightning and 2 Earthquake. The idea here is simple: use the Earthquake and Lightning spells to take out those pesky air defenses. I usually hit the two furthest ones to create a path for my Dragons.
Once the air defenses are down, I deploy my Dragons in a line, followed by the Balloons. It’s like watching a fireworks show, except way cooler because it’s my enemies’ bases getting wrecked. I keep an eye on the Clan Castle troops and Heroes, sometimes using a Rage Spell to boost my Dragons when they encounter heavy resistance. It’s a pretty solid strategy, and I’ve gotten a good number of three-star wins with it.
Queen Charge LavaLoon
Now, Queen Charge LavaLoon is a bit trickier but totally worth it. The key here is the Queen Walk. I start by dropping my Archer Queen with a few Healers. The goal is to have her take out as many key defenses as possible, especially air defenses and the enemy’s Clan Castle troops. It takes some practice to get the timing and placement right, but once you do, it’s golden.
While my Queen is doing her thing, I prepare my Lava Hounds and Balloons. Once she’s taken out a good chunk of the defenses, I send in the Lava Hounds to tank for the Balloons. Timing is crucial here. You want the Lava Hounds to distract the remaining air defenses while your Balloons swoop in and finish the job. I’ve had some epic wins with this strategy, but it definitely requires a bit more finesse than Zap Dragons.
Super Wall Breakers
I also started messing around with Super Wall Breakers. These guys are insane! Instead of just a couple of regular Wall Breakers, I started using these juiced-up versions. I use them to create openings for my other troops. I quickly realize that these bad boys can tear through walls like paper, making it easier to funnel my troops towards the center of the base. I’ve experimented with using them in different strategies, and they’ve definitely been a game-changer.
Electro Dragons
I tried Electro Dragons. I usually drop them in a line to maximize their chain lightning ability, and follow up with Balloons to target defenses. It’s kind of cool to watch, but honestly, I haven’t had as much success with this one compared to regular Dragons. I think it might be because Electro Dragons are a bit slower, and you really need to nail the timing to make them work. I’ll keep practicing, but for now, I’m not fully convinced.
Miner-Hog Hybrid
The Miner-Hog Hybrid attack is another one I’ve been trying. This strategy involves using Miners and Hog Riders together. I usually start with a few Hog Riders to take out some outer defenses and then deploy my Miners to go for the core. The idea is that the Miners tunnel underground, avoiding defenses, while the Hog Riders deal with the buildings on the surface. I bring along some Heal Spells to keep my troops alive, especially when they encounter splash damage. It’s a fun strategy, but it can be a bit unpredictable. Sometimes my Miners go exactly where I want them to, and other times they take a detour. Still, when it works, it’s pretty satisfying.
So, yeah, that’s been my experience with Town Hall 11 attacks. I’m still learning and experimenting, but these strategies have definitely helped me step up my game. If you’re at TH11, give these a shot and see how they work for you. And if you’ve got any tips or other strategies, let me know! I’m always down to try something new. Clash on!
- Keep practicing, and don’t be afraid to experiment with different troop combinations and spell placements.
- Watch replays of your attacks to see where you can improve.
- Join a clan and ask for advice from more experienced players.
That’s all for now. Happy clashing!