Alright, let’s talk about taking down that Arms Venom Daoist. Spent a good chunk of time figuring this one out, lemme tell ya. Wasn’t straightforward at all, kept getting wrecked.

So, when I first ran into this guy, I thought, “Okay, looks tough, but how bad can it be?” Pretty bad, turns out. Those multiple arms he’s got? They hit hard and fast, really hard to keep track of. And the venom… man, that venom is nasty stuff. Even if you dodge most hits, one graze and your health just starts melting. It was super frustrating.
My first few attempts were just disasters. I tried going full aggressive, thinking I could burst him down before the venom became a real problem. Nope. Got poisoned early and just couldn’t out-heal the damage while dodging those crazy arms. Then I tried being super defensive, focusing purely on dodging and blocking. That didn’t work either. The fights dragged on, and eventually, the venom or a stray hit would get me. Felt like hitting a brick wall.
Figuring Out The Kinks
I had to step back, take a break. Made some coffee, just sat and thought about those failed runs. What was really killing me? It wasn’t just the damage from the arms, it was the combo of constant pressure and that relentless venom damage ticking away. You can’t ignore either part.
I realized I needed a way to handle the venom without sacrificing my ability to dodge the physical attacks. Just chugging potions wasn’t cutting it; the cooldown was too long, or I’d get hit while trying to drink one.
So, I went through my inventory, looked at my skills again. Found this old amulet I’d picked up ages ago, one that gave slight resistance to poisons. Never thought much of it before. Equipped that. Then I looked at consumables. I had a few of those ‘Cleansing Root’ things I’d been saving. Decided this was the time to use them.

The Actual Takedown Process
Okay, here’s the play-by-play of what finally worked for me:
- Preparation is key: Before starting the fight, I used one Cleansing Root. It gives a short buff that reduces venom buildup. Every little bit helps. Kept the rest ready.
- Focus on Dodging First: When the fight started, my main goal wasn’t damage, it was avoiding hits, especially the green spit attack that applies the strongest venom. I learned the arm patterns – the two right arms have a slightly faster wind-up than the left ones. Watched those like a hawk.
- Manage the Venom: As soon as I saw the venom status pop up, I’d create distance and use another Cleansing Root immediately. Didn’t wait for it to stack up. The amulet helped slow it down a bit too.
- Targeting the Arms (Selectively): I noticed after he does his big overhead slam with all arms, there’s a brief pause. That was my window. I didn’t try to destroy all the arms, that took too long. I focused on hitting the two lower arms. Damaging them seemed to make him stagger more often.
- Chip Damage on the Core: When he staggered, or during that pause after the slam, I’d rush in and get a few hits on his main body, the ‘core’ part. Then I’d back off immediately to get ready to dodge again.
- Rinse and Repeat: It was a slower fight this way. Dodge, cleanse venom, wait for opening, hit the lower arms or core, back off. Patience was crucial. Trying to rush it just got me killed again.
It wasn’t a clean kill even then. Took a few more tries using this method to get the rhythm down. Had to really internalize the dodge timings for those arm swings. But eventually, keeping the venom manageable and chipping away at him during those small windows worked. He finally went down.
Man, what a relief. Sometimes it’s not about having the best weapon, but just finding that one little trick, that specific item or pattern, that changes everything. Glad I stuck with it. Now, onto the next challenge.